frba.over-blog.com/
14 Février 2021
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Export speed has always been a bit of an issue with certain codecs in Premiere Pro. A lot of this was improved in CS6 with the addition of Smart Rendering.
For those of you who don't know, smart rendering was Adobe's term for just passing through your original clips to your final render. Meaning if you have a sequence with ProRes422 set as your codec at 1920×1080 23.976, and your clips are ProRes422 with the exact matching settings and no effects, instead of having to re-encode those clips, the information would just be passed into the final export. In CS6, ProRes422, however, wasn't one of those codecs that smart rendering supported.
In the new version of Premiere, that has all changed. I don't have a full list of codecs that is now supported, but I do know that ProRes is one of them. Pubg for xbox one free. I believe DNxHD is as well.
Not only is smart rendering supported for these codecs, but smart rendering of preview files is as well. So in that case, even if you have effects on your clips, you can render them out in your timeline and pass those preview files out to your final render. See the video for a demonstration and more information on these awesome new feature.

For more info check out:
Uninstall lyx for mac. http://www.richardharringtonblog.com/files/f87e294a594d8e43a464d8d916880fcb-2269.php

And from that article, the full list of supported formats:
